![]() I have always found Orcs to be the peon race of any fictional lore whether it’s Lord of the Rings or Elder Scrolls, the race just seems to do the bidding for some higher power with greater purpose. Middle Earth: Shadow of Mordor Review Transcript: Perception Check is a video review series joining Non-Fiction Gaming, see more of Australian Casual Gamer’s videos on Youtube. Platforms: PS4, Xbox One, PS3, Xbox 360, PC, Some characters and the story could have received a bit more love and the addition of microtransactions is completely unnecessary but it doesn't lessen how great this game is nonetheless.Shadow of Mordor Title Screen Middle Earth: Shadow of Mordor The world created by Monolith feels great to experience and they essentially created the best of Lord of the Rings compilation with this game. The game is insanely varied, filled to the brim with content and very fun. Almost everything that was already in Shadow of Mordor is massively improved and then there are the new features added on top. ![]() ![]() Shadow of War is an excellent open world action game and don't let anyone tell you any differently. The sheer number of lines is also impressive and even after hours of playing I still consistently hear new taunts and pieces of dialogue. ![]() Although it could be described as inconsistent in intelligence and quality, I found it actually fits the wild and unpredictable nature of the main deliverers of the most lines – the Orcs and Uruks and it's clear that Monolith had plenty of fun with some of their personalities. On the sound front, you have the appropriate Lord of the Rings soundtrack that does a serviceable job, but the star of the show is probably the voice work. It will still require a pretty powerful rig to run, mostly due to how dense the environments are and how hectic and full the screen can be during fort sieges. This is especially visible in some of the texture work and inconsistent is the best word to describe it. Everything is larger in scale and scope and there are obviously areas that received more care than others. With that being said, the small incremental improvement of Shadow of War over the original is nothing to write home about. While Shadow of Mordor did look great in 2014, we have since seen the release of games like Horizon Zero Dawn and a few other that set the bar really high. Visually, the game looks better than the original, but that's not saying much. Their inclusion is extremely unnecessary and I hope that the backlash will make the developers think twice about including these in every game out there. This could translate to situations where players with more money to spend will have better orcs and equipment which will translate to being successful more often and thus will have more fun, while players with less or no money will have to grind through content and be bored or frustrated by losing to money spenders. However, since Orcs now are now separated by tribe affiliation (which dictates their behavior and equipment), have more types of strengths and weaknesses – any multiplayer interaction can become a strategic game of rock, paper, scissors where any advantage, however small – counts. Let me just state it outright, you don't need microtransactions to enjoy the game and while you are progressing through the story, unlocking new abilities, you can completely ignore them.
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